I’ve been thinking a lot about the common connection drawn between Battle Royale and The Hunger Games. I can’t speak to whether Suzanne Collins saw Battle Royale, was inspired by it, lifted it wholesale, or whatever. To me the only clear thing is that while the films/books share a lot of similarities, they’re interested in wildly different things.
The Hunger Games starts out with the spectacle of it all. The egregious event floats a sense of dread throughout Katniss’ thoughts and action; looming tall over what is otherwise an ordinary day. And it does so because that’s what it’s intended to do: The government (“The Capital”) puts on the Hunger Games because they need to teach the outer districts a lesson in obedience, using the brutality they force their children into as a way to keep the status quo. It’s what makes the ending of the first Hunger Games so powerful, even when it’s stripped of the same savageness that gives Battle Royale its bite due to the U.S. film’s PG-13 rating. Katniss has learned to make the system work for her. The ending is abrupt, as her and Peeta go home in deception, but it works because the entire movie has been building to it; all that spectacle, now used to cage her in a very different way.
For whatever spectacle there is to the titular Battle Royale, it’s not entirely clear in the movie. The beginning shows us that there’s immense press interest in the winner of the games, but somehow the students have never heard of it.
Similar to the Hunger Games, the Royale was instituted to keep students compliant after 800,000 of them once walked out and utterly disregarded the rules of Japanese society. The focus, by director Kinji Fukasaku, is much more on the institutions of society, rather than the human nature of the “spectacle” in The Hunger Games. He interrogates what adults’ roles in the lives of the next generation are, how they communicate with them, the heightened melodrama of stories that—had the students lived longer—would’ve been blips on a radar.
That last point is why the characters come off so differently from each other. The Hunger Games focuses on kids who have had to grow hard, who have needed to become tough in order to function in the world. Battle Royale is about kids who have trauma suddenly and unsuspectingly thrust upon them. The former is about PTSD and adults, the latter is premature death in kids.
Whatever similarities there are—which, don’t get me wrong, are a lot, between the “kids killing each other because the government demands it” angle and the two lovebirds making it out together against all odds—they seem to be starkly contrast when held side-by-side. Collins went through great lengths to separate the government in her book from the government of the present, even if the media environment seems remarkably similar. Fukasaku’s work seems like a direct indictment of the government of both past and (at the time) present Japan.